FAQ

platform v0.9.0[beta]

About PlayDrop

4 questions

What PlayDrop is, why it exists, and how the business model works at launch.

What is PlayDrop?

PlayDrop is a platform for independent games, especially games made with modern AI coding tools.

It gives creators:

  • a storefront to publish games and make them easy to discover and play
  • a shared catalogue of assets and code that creators can use and remix
  • built-in services like saves, realtime multiplayer, AI generation, ads, IAP, leaderboards, achievements, and more

Why PlayDrop?

AI coding tools make it much easier to build games. The harder part is turning a prototype into something people can discover, play, support, and build on.

PlayDrop gives those games a home, a shared catalogue of code and assets, and platform services so creators do not need to run their own backend or stitch together a long list of third-party tools.

How much does it cost?

PlayDrop is free for creators to publish games and assets, host content, use core platform services, and remix content on the platform.

AI content generation uses credits because it depends on paid third-party model providers.

How does PlayDrop make money?

For app IAP, the creator earns 50% in PlayDrop credits and PlayDrop keeps 50%.

PlayDrop also earns revenue from ads shown in games. That pays for hosting, infrastructure, payment fees, platform services, and growth.

Ownership, visibility, and licensing

8 questions

Who owns what, what other creators can do, and how to think about private versus public content.

Who owns content on PlayDrop?

Creators always own the content they make, including AI-generated content.

The license you choose controls what other people are allowed to do with your content. It does not take away your ownership of your own work.

What is the difference between visibility and license?

They are separate settings.

  • Visibility controls who can see the listing or version on PlayDrop. Typical choices are public and private.
  • License controls what other people are allowed to do with the content if they can access it.

You can think of it as:

  • visibility answers who can see it
  • license answers who can reuse it and how

What do the license options mean?

Creators choose one of three product-facing license options:

  • Closed: other people cannot reuse or remix it.
  • PlayDrop License: other creators can use and remix it on PlayDrop only, with attribution and a link back through PlayDrop lineage. Blatant copies, impersonation, and attribution stripping are still against platform policy.
  • Open: standard open licenses. Apps use MIT. Assets and packs use CC0.

PlayDrop License is the default for new content.

How does attribution work?

On PlayDrop, attribution should happen through lineage, links back to the original work, and visible creator credit on remix and reuse surfaces.

The exact UI can evolve, but the principle stays the same: if you build on someone else's PlayDrop-licensed work, people should still be able to find the original creator and the original listing.

Can people download my source code or assets?

That depends on the license you choose.

  • Closed content cannot be remixed or downloaded by other creators.
  • PlayDrop License content can be used and remixed through PlayDrop creator surfaces.
  • Open content can be used more broadly under its open license.

If source download and reuse matter to you, pick the license intentionally instead of relying only on visibility.

If my app is public, can people play it without downloading the source?

Yes, public play and source access are separate things.

Making an app public lets people discover it and, if the app supports it, play it on PlayDrop. Source download and remix access still depend on the license and on how that version is hosted.

Can I change my license later?

License applies per version.

If you want different license terms for a later release, publish a new version with the new license. In practice, that means you should choose carefully before making a version public.

What happens when someone remixes my work?

Remixes and reuse on PlayDrop should keep lineage back to the original work so people can see where something came from and who made it first.

That helps with attribution, discovery, and creator credit. It does not give permission for blatant copies or impersonation. If someone abuses your work, report it and PlayDrop can review it through moderation and policy enforcement.

Earnings and growth

4 questions

How creators earn credits, how IAP works, and how to increase distribution on the platform.

How do creators earn on PlayDrop?

Creators earn PlayDrop credits, not cash, at launch.

Creators can earn credits from eligible app IAP and ads in their games. App IAP is split 50 / 50 between the creator and PlayDrop.

At launch, credits cannot be cashed out. Credits can already be used for things like AI content generation and boosts. Creators can also add a support link on their profile and content pages for Patreon, Ko-fi, Buy Me a Coffee, or another external support page. External support links are outside the app IAP split.

What happens on refunds or chargebacks for app IAP?

Refunds and payment reversals can reverse the original transaction effects on the platform side.

The important creator-facing rule is simple: the 50 / 50 split applies to successful app IAP, and reversals can reduce the credited result when a purchase is refunded, canceled, or charged back.

Related links

How do I get more players?

Start with the listing quality.

  • publish a clear description
  • use good tags so people can find the game
  • add strong art such as icon, hero art, and video preview when possible
  • respond to feedback and keep improving the game

Clearer listings and stronger games tend to reach more players. PlayDrop can also review games and leave feedback through comments. Creators can spend credits on boosts for temporary extra exposure.

Can teams or studios publish together?

At launch, publishing is still account-based.

If several people work on a project, decide which account owns the published listing and treat that as the source of truth on PlayDrop. Public credits inside the game, listing, and linked support pages are still a good idea when multiple people contributed.

Safety, moderation, and creator operations

7 questions

What creators can manage directly, what they are responsible for, and what happens when something goes wrong.

How do creators manage their content and account?

Creators can publish new versions of games and assets, update listings, delete their own content, export account data, and delete their account.

Creators can also moderate comments on their own content.

Can I use third-party assets, music, or copyrighted content?

Only if you actually have the rights to use and publish that material.

Do not upload copyrighted content that you do not own or do not have permission to use. Do not assume that because something is easy to copy, it is safe to publish. That is especially important for music, characters, brands, logos, and recognizable third-party game assets.

What happens if my game is reported or fails review?

PlayDrop can review content for policy, rights, quality, and platform safety reasons.

That can lead to feedback, reduced distribution, temporary restriction, removal, or account action depending on the issue. The goal is to protect players, respect creator rights, and keep the catalogue useful.

Why does my hosted app fail to start on PlayDrop?

Hosted apps must load the PlayDrop SDK, call playdrop.init(), and then call sdk.host.ready(). playdrop project validate checks that flow inside the PlayDrop host before upload, so broken hosted startup should fail fast with a clear error instead of making it to production.

If any of those steps are missing, the app will not finish loading inside the PlayDrop host shell.

playdrop project validate and playdrop project publish check this before upload. They also validate auth-required hosted apps anonymously, so a signed-out or sign-in-required screen is fine if the host still reaches ready.

What happens if someone copies my work?

Blatant copies, impersonation, and attribution stripping are not allowed on PlayDrop, even when remixing is allowed under the PlayDrop License.

If someone crosses that line, report it. PlayDrop can review the lineage, listing, and policy context and take moderation action when needed.

Is PlayDrop only for AI-generated games and content?

No.

PlayDrop is for independent creators whether they build with AI, without AI, or with a mix of both.

Is PlayDrop AI slop?

AI tools do not replace taste, effort, or creativity.

PlayDrop can host a wide range of work, but recommendation and distribution should favor quality. The platform is open to experimentation, while still trying to guide players toward the strongest games and assets.